import QtQuick 2.0
import QtQuick.Shapes 1.0
import QtQuick.Particles 2.0

Emitter {
    system: sys1
    emitRate: emitRateCount
    lifeSpan: glifeSpan

    velocity: PointDirection { xVariation: 4; yVariation: 4; }
    acceleration: PointDirection {xVariation: 4; yVariation: 4;}
    velocityFromMovement: 2

    size: 16
    sizeVariation: 4
}
